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| Honor System |
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| |
| Items for the Reward Points |
Requirements can be changed for the balance.
there is no compensation for any items that were used for strengthening and enchanting.
|
| Weapon & Shield |
| Image |
Item NAME |
Details |
Requirements |
remark |
Resale |
 |
Ghost Shaped
Steel Shield
|
Evasion Point +9 / Defense +27 / Absorption Rate +1 |
200,000
Sergeant(5)
|
Grade 55 |
100,000 |
 |
Blood Dragon's Shield |
Evasion Point + 12 / Defence 45 /Absorption Rate + 3 |
400,000
Sergeant(5)
|
Grade 65
Knight
|
200,000 |
 |
Heavenly
Executioner Shield
|
Evasion Point + 14 / Defence 56 /Absorption Rate + 4 |
500,000
Sergeant(5)
|
Grade 70
Knight
|
250,000 |
 |
Golden Shield |
Evasion Point +10 / Defense +34 / Absorption Rate +2 |
300,000
Sergeant(5)
|
Grade 60 |
150,000 |
 |
Guidian Stick
with a Blue Gem
|
¹¥»÷ 144~153/Magic 257~342/Hit Point (69), Wisdom(6), Health(2), Health Point(210), Magic Point(140) |
150,000 |
Grade 59
Magician
|
75,000 |
 |
Guidian Stick
with a Lotus Flower
|
¹¥»÷ 180~189/Magic 333~339/Hit Point (72)
Wisdom(7), Health(3), Health Point(350), Magic Point(210)
|
250,000
Sergeant(5)
|
Grade 62
Magician
|
125,000 |
 |
Guardian Sword with a Lotus Flower |
¹¥»÷ 276~341/Hit Point (85) Stranth(3), Health(7), Health Point(540) |
250,000
Sergeant(5)
|
Grade 62
Knight
|
125,000 |
 |
Guardian Giant Sword with a Lotus Flower |
¹¥»÷ 516~571/Hit Point (84) Stranth(4), Health(6), Health Point(480) |
250,000
Sergeant(5)
|
Grade 62 Knight |
125,000 |
 |
Guardian Bow with a Lotus Flower |
¹¥»÷ 258~332/Hit Point (83) Health(6), Agility(4), Health Point(480) |
250,000
Sergeant(5)
|
Grade 62 Archer |
125,000 |
 |
Forced Infernal Destroyer Shield |
Evasion Point + 16 / Defence 67 / Absorption Rate + 5 |
700,000 Sergeant(5) |
Grade 80 Knight |
350,000 |
|
| |
| Ancient Accessory |
| Image |
Item NAME |
Details |
Requirements |
remark |
Resale |
 |
| | >
 |
|
Ring of excessiveness
Necklace of excessiveness
|
Strength + 3 / Agility + 3 |
70,000
Specialist (3)
|
|
35,000 |
| Ring of Vigor Necklace of Vigor |
Strength + 3 / Health + 3 |
70,000
Specialist (3)
|
|
Ring of Explosion
Necklace ofExplosion
|
Strength+ 3 / Intelligence + 3 |
70,000
Specialist (3)
|
| Ring of Courage Necklace of Courage |
Strength + 3 / Wisdom + 3 |
70,000
Specialist (3)
|
|
Ring of Wisdom
Necklace of Wisdom
|
Intelligence + 3 / Wisdom + 3 |
70,000
Specialist (3)
|
|
Ring of Knowledge
Necklace of Knowledge
|
Intelligence + 3 /Health + 3 |
70,000
Specialist (3)
|
|
Ring of Quickness
Necklace of Quickness
|
Intelligence + 3 / Agility + 3 |
70,000
Specialist (3)
|
|
Ring of Meditation
Necklace of Meditation
|
Agility + 3 / Wisdom + 3 |
70,000
Specialist (3)
|
| Ring of Maturity Necklace of Maturity |
Agility + 3 / Health + 3 |
70,000
Specialist (3)
|
| Ring of Sage Necklace of Sage |
Wisdom + 3 / Health + 3 |
70,000
Specialist (3)
|
|
| | >
| Hermit’s Accessory |
| Image |
Item NAME |
Details |
Require
ments
|
remark |
Reselling |
 |
| | >
 |
|
Hermit’s Ring |
It can be enchanted up to +7
(Strength/Agility/Intelligence/Wisdom/Health)
with ‘Honor Talisman’ which is sold from the merchant.
|
50,000
Private(2)
|
Can Be Enchanted |
Reselling is
impossible
|
Hermit’s
Necklace
|
It can be enchanted up to +7
(Strength/Agility/Intelligence/Wisdom/Health)
with ‘Honor Talisman’ which is sold from the merchant.
|
50,000
Private(2)
|
 |
Necklace of
Holy Hermit
|
It can be enchanted up to +7
(¹¥»÷/Magic ¹¥»÷/Health point/On Target Point)with ‘Talisman of intensity’,
‘Talisman of sorcery’, and ‘Talisman of target’ which is sold from the merchant.
|
250,000
Sergeant(5)
|
|
| | >
| ※ Hermit’s Accessories’ endurance are 20 and they can be enchanted with Talismans only for each item. However, When enchanting them, there’re possibility of endurance decrement and possibility of destruction. The possibility of fail increases as the grade increases. Hermit’s Accessories can be protected from destruction by using the Hermit’s Water. |
|
| | >
| Skill Book |
| Image |
Item NAME |
Details |
Requirements |
remark |
 |
Skill Book [Weapon Mastery] |
Upgrade from 20 →21 |
800,000
Sergeant(5)
|
Knight |
| High Skill Book [Weapon Mastery] |
Upgrade from 21 →22 |
1.200,000
Captain(7)
|
| Skill Book [Critical Hit] |
Upgrade from 15 →16 |
800,000
Sergeant(5)
|
| High Skill Book[Critical Hit] |
Upgrade from 16 →17 |
1,200,000
Captain(7)
|
| Skill Book[IncreasingConcentration] |
Upgrade from 1 →2 |
1,200,000
Sergeant(5)
|
| Skill Book [Defense] |
Upgrade from 15 →16 |
800,000
Sergeant(5)
|
| High Skill Book[Defense] |
Upgrade from 16 →17 |
1,200,000
Captain(7)
|
| Skill Book[Devine Suction] |
Upgrade from 5 →6 |
800,000
Sergeant(5)
|
 |
Skill Book[Bow Mastery] |
Upgrade from 10 →11 |
800,000
Sergeant(5)
|
Archer |
| High Skill Book[Bow Mastery] |
Upgrade from 11 →12 |
1.200,000
Captain(7)
|
| Skill Book[Fatal Blow] |
Upgrade from 15 →16 |
800,000
Sergeant(5)
|
| High Skill Book[Fatal Blow] |
Upgrade from 16 →17 |
1,200,000
Captain(7)
|
| Skill Book[Concentration] |
Upgrade from 10 →11 |
800,000
Sergeant(5)
|
| High Skill Book[Concentration] |
Upgrade from 11 →12 |
1,200,000
Sergeant(7)
|
| Skill Book[Perfect Evasion] |
Upgrade from 10 →11 |
800,000
Sergeant(5)
|
| High Skill Book[Perfect Evasion] |
Upgrade from 11 →12 |
1,200,000
Captain(7)
|
 |
Skill Book [Magic Mastery : Lightning] |
Upgrade from 5 →6 |
800,000
Sergeant(5)
|
Magician |
| High Skill Book[Magic Mastery : Lightning] |
Upgrade from 6 →7 |
1,200,000
Captain(7)
|
| Skill Book[Magic Mastery : Ice] |
Upgrade from 5 →6 |
800,000
Sergeant(5)
|
| High Skill Book[Magic Mastery : Ice] |
Upgrade from 6 →7 |
1,200,000
Captain(7)
|
| Skill Book[Magic Mastery : Fire] |
Upgrade from 5 →6 |
800,000
Sergeant(5)
|
| High Skill Book [Magic Mastery : Fire] |
Upgrade from 6 →7 |
1,200,000
Captain(7)
|
| Skill Book[Meditation] |
Upgrade from 3 →4 |
1,000,000
Sergeant(5)
|
| High Skill Book[Meditation] |
Upgrade from 4 →5 |
1,500,000
Captain(7)
|
| Skill Book[Revival] |
Upgrade from 1 →2 |
800,000
Corporal (4)
|
| Skill Book[Defensive incantation 6] |
Protect one's body with power
of earth. Absorption Rate + 2,
Defense + 18, Time = 900
|
1,000,000
Sergeant(5)
|
 |
Skill Book [¹¥»÷ Power Up] |
Upgrade from 10 → 11 |
800,000
Sergeant(5)
|
Thief |
| High Skill Book [¹¥»÷ Power Up] |
Upgrade from 11 → 12 |
1,200,000
Captain(7)
|
| Skill Book [Increase Target Rate] |
Upgrade from 10 → 11 |
800,000
Sergeant(5)
|
| High Skill Book [Increase Target Rate] |
Upgrade from 11 → 12 |
1,200,000
Captain(7)
|
| Skill Book [Increase Critical Rate] |
Upgrade from 10 → 11 |
800,000
Sergeant(5)
|
| High Skill Book [Increase Critical Damage] |
Upgrade from 11 → 12 |
1,200,000
Captain(7)
|
| Skill Book [Increase Critical Damage] |
Upgrade from 10 → 11 |
800,000
Sergeant(5)
|
| High Skill Book [Increase Critical Damage] |
Upgrade from 11 → 12 |
1,200,000
Captain(7)
|
|